WBC Online Advanced Civilization Tournament
Latest Update: November 16, 2014
Welcome to the home page of the WBC Online Advanced Civilization Tournament. The event will be hosted at http://civ.rol-play.com. This is a free site, however, registration is required. This is a direct link to the Advanced Civilization portion of the website. From this page, you can see your games, sign up for new games, and become part of the player queue.
To join this tournament, you must currently be a member of the Board game Players Association. More information can be obtained at http://www.boardgamers.org/ If you would like to join, please email your GM at email@example.com prior to February 26th, 2015. Be sure to include your full name, as well as user name on the site.
Each player will be assigned to two first round games that will run concurrently. These games will be assigned randomly. Every effort will be made to make sure that you play with different players in each of these two games.
Each game takes approximately four to six months to complete if everybody works to keep the games moving. Ideally, we will complete the tournament by the end of 2014. The reality is that we will probably complete the final in the spring of 2015.
Round 1: Game assignments will be done on March 1st 2015. This set of games should be completed by October 31st. Games are subject to adjudication by the GM team at any time after that date.
Final: This will begin approximately one week after the last first round game is completed.
The rol-play website allows multiple options for playing games. The options in use for all games of this tournament are:
· 36 hour per player turn limit
· Show number of cards in each deck will be enabled
· Show position of non-tradable calamities will be disabled
· Bottom-Three shuffling of non-tradable calamities will be enabled (this is the same rule that we use at WBC)
Please check the website daily. The computer system is designed to email you whenever it is your turn, but it is imperative that you log into the site to check game progress. If you are going to be away, there is a ‘game pause’ feature that can be used. Please email your GM at firstname.lastname@example.org if you need to do this. Fair warning, however, if you do not pause a game and miss a 36 hour deadline, the system will take your action for you—or, depending on the phase, may do nothing. This is built into the website and cannot be turned off, so please pay close attention to your deadlines. Overall, if you check the site once per day, you should have no problems with the deadlines.
The site allows players to set their times of day available to play. This has to be set to allow players to be available 24 hours per day. Otherwise, deadlines get artificially extended and this will cause unnecessary delays.
Nothing is worse in a multi-player game than a dropout. All players who sign up will be expected to play both first round games to completion. In the unlikely event that you need to leave a game, please email the GM as early as possible.
One of the most common questions regarding online ACV is how trading works. There is a ‘trade market’ where each player can list cards they have and what they are looking for. Players will then negotiate by email. When they reach an agreement, they go onto the site and move the cards into the drop-down trade box. As soon as both players have put their cards into the trade box, the system emails them to give the results of the trade. A separate mail is sent to all other players stating that a trade was made, and what cards they say that they traded.
Special note: Once players are finished trading, they generally click "done" and take themselves out of the market. In real life, this would be like putting your hand down and walking away from the table. Once there is only one player left in the trade market, trading can end at any time (even prior to the scheduled close time) without notice. Market, trading can end at anytime (even prior to the scheduled close time) without notice.
News and Notes for 2015
· Deadlines for all games will remain at 36 hours
· Just to clarify the policy on replacement players: Any replacements added prior to the end of round six will be eligible for advancement to the final. While the help of replacement players is greatly appreciated, once round seven begins, their scores will not count towards advancement.
· As long as there are eight games or less total in the first round, it will be “win and you're in”. If there are more than eight games in the first round, the scores from the second game* will be used to determine advancement.
· Finalists will be seeded #1 through #8 based on the scores of both games combined, these seedings will determine the order for nation selection. This way there is a reward for doing well in multiple games.
· Players who chronically miss turn deadlines will be subject to replacement at the discretion of the GM team.
*Each player will have their score converted to a percentage of the winning players score in that game. The eight players who win a game and have the highest percentage from their second game will advance.
2013 PBEM Tournament Final-Results
Nation Player Score
1. Thrace Mads Lunau 4438
2. Egypt Javier de la Fuente 4276
3. Africa Kevin Youells 4058
4. Iberia Dan Morris 3914
5. Asia Kevin Worth 3876
6. Babylon Jonas Lundgvist 3653
7. Illyria Rob Kircher 3640
8. Assyria Jon Anderson 2842
So far, games have been won by Jonas Lundgvist, Kevin Youells, and Joe Lux. Seven games are still on the road to completion.
Thank you to everyone who participated and helped us have such a great event this year. We will begin signups for 2015 in February. Watch your email for details.
The GMs for this tournament are the same team that is used at WBC.
GM - Kevin Youells
Assistant GM - Gregory Kulp
Assistant GM - Jennifer Visocnik
Webmaster - Marc Visocnik
The home of online Advanced Civilization http://civ.rol-play.com/
Boardgame Players Association http://www.boardgamers.org
Advanced Civ at the geek http://www.boardgamegeek.com/boardgameexpansion/177/advanced-civilization
Advanced Civilization Rules http://civ.rol-play.com/services/help/?module=ahciv
Advanced Civilization Rules (Printable PDF) http://static.rol-play.com/ahciv/files/advcivrules.pdf
2012 WBC Preview Page http://boardgamers.org/yearbkex/acvpge.htm
2011 WBC Results Page http://boardgamers.org/yearbook11/acvpge.htm
Many, many thanks go to Nathan Barhorst, without whom this email tournament would not exist. His countless hours of hard work have made this possible, and we all owe him a debt of gratitude. Of course, in Advanced Civ, it is most fun to repay debts with secondary effects of Famine, Epidemic, and Piracy, so fire away :)